1 - Open Up your Mission File
2 - Go to the file "Core"
3 - Go to the file "Functions"
4 - Open the file in Functions called fn_inventoryOpened
5 - Remove All Of This - Begins On Line 42
//Allow alive players who've been knocked out to be looted, just not the dead ones
if(_container isKindOf "Man" && !alive _container) exitWith {
hint localize "STR_NOTF_NoLootingPerson";
[] spawn {
waitUntil {!isNull (findDisplay 602)};
closeDialog 0;
};
};
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